Join us Wednesday evenings for National Points Chase
New Day & Format for 2015 check out all of the details below

DATES: Wednesday Evenings
Warm up 6 - 6:30
Competition starts at 6:30
Features Only: JUNE 3, 10, 17, 24
* Riders best 3 out of 4 weeks count towards their overall score
Traditional Cable: JULY 8, 15, 22
* Riders best 2 out of 3 weeks count towards their overall score
DIVISIONS:
Features Only:
1. Open Women
2. Masters (30+)
3. Open Men (19-29)
4. Junior Men (15-18)
5. Boys (10-14)
6. Groms (9 & Under)
7. Professional Men
Traditional Cable:
1. Beginner Wakeboard
2. Amateur Wakeskate
3. Novice Wakeboard
4. Intermediate Wakeboard
5. Advanced Wakeboard
6. Professional Wakeskate
7. Professional Wakeboard
DIVISION SCORING:
Features Only:
Dependent on Park
Traditional Cable:
Beg. Wakeboard: 50% Sliders / 30% Kickers / 10% Ollie Tricks / 10% Composition
Am. Wakeskate: 35% Sliders / 35% Kickers / 20% FlatsTricks / 10% Composition
Nov. Wakeboard: 40% Sliders / 40% Kickers / 10% Ollie & Air Tricks / 10% Composition
Int. Wakeboard: 35% Sliders / 35% Kickers / 20% Ollie & Air Tricks / 10% Composition
Pro Wakeskate & Adv and Pro Wakeboard 30% Sliders / 30% Kickers / 30% Air Tricks / 10% Composition
FORMAT:
Features Only:
Each week the park will choose a different feature fitting into
1. Rail/Transfer Left
2. Rail/Transfer Right
3. Kicker Left
4. Kicker Right
The riders will be given multiple attempts on one single chosen feature for that week and then ranked by best trick completed. After four weeks each area will be covered and the riders overall ranking will be decided by their top three scores.
Traditional Cable:
Each rider will get two turns. The rider’s run will begin when he or she leaves the dock and will continue until he or she falls, or the carrier reaches tower one a second time. This means the rider gets a full lap and an extra pass on the first stretch. (This may vary from site to site due to size of the cable, at TSR the run ends after the rails in stretch one, at BSR the end is after the kickers) The rider must let go before tower one. We will go through the running order and then return to the first rider and go through the complete order a second time. The judges will choose the riders best run and discard the other completely. All divisions EXCEPT beginner & amateur wakeskate will get a wildcard. The wildcard is one extra trick that will be added to the riders best run. The wildcard trick should be done immediately following the riders second turn if he or she does not fall. Just remain riding and perform your wildcard where appropriate. If the rider falls on their second run they should immediately return to the starting dock to get their wildcard turn. While on your wildcard lap ONLY do the single wildcard trick or the judges may score the wrong trick. The same trick will not be scored twice in the same run but can be repeated in the second run since the judges will be taking the best turn not a combination of the two.
TRICK LIMITATIONS:
Features Only: None
Traditional Cable:
Beginner Wakeboard:
Kickers: Spins - Front Side 180s Only, Add some style! No Inverts
Air Tricks: No Air tricks, Ollie 180 front side and backside and slaeshing
Rails: Judges Discretion (No Transfers)
No WildCard (May be added at Championship)
Amateur Wakeskate:
Kickers: Spins - Frontside 180's, HS & TS Airs (NO: BS spins or FS 360 or more, no shuv or flip tricks off)
Flats Tricks: Shuv FS & BS, 180 body varials, 180's fs & bs (NO: 360 shuv, Big Spins & Flip Tricks)
Rails: Riding them, spins up to 360 on them, 1 shuv either off or on top of, not onto the box or rail. (NO: Everything else)
No WildCard (May be added at Championship)
Novice Wakeboard:
Kickers: Spins - Front Side 360s and backside 180s Only. One Basic Invert allowed in Run
Air Tricks: Ollie 180 and 360 both front side and backside. One Air Trick (Only: Railey, Roll, Roll to Revert or Krypt) can be done in the run.
Rails: Judges Discretion
WildCard: Intermediate Run Restrictions
Intermediate Wakeboard:
Kickers: Spins - Front Side 540s and backside 360s Only. All Basic Inverts allowed in Run (No 360 Inverts or blind landing inverts)
Air Tricks: Basic Air tricks, No Blind Landing Tricks or mobes. (S-Bends & Vulcans are allowed)
Rails: Judges Discretion
WildCard: Advanced Run Restrictions
Advanced Wakeboard:
Kickers: Spins - Front Side 720s and backside 540s Only. All Basic Inverts, basic blind tricks and 360 inverts without a handle pass are allowed in Run (No handle pass 360 Inverts)
Air Tricks: Basic Air tricks, Blind Landing Tricks allowed. HS Mobes are only full twisting invert allowed in run. (S-toBlinds are allowed)
Rails: Judges Discretion
WildCard: No Restrictions
Professional Wakeskate & Wakeboard:
No Restrictions